Giant Wings and Shiny Things was the 2016 Valentine's Day event for DC, taking place from February 14 till February 21. It began with the release of the Mutamore Dragon and featured 7 different stories, one for each day of the week that this event spanned. Each of the stories were written in a "choose your own adventure" style, allowing readers to make choices that gave different results and lead to different events and items.
General Event Credits[]
Event Co-Ordinator(s): Sif, Thuban
Event Building: Pokemonfan13, Thuban, Sif
Event Banner: Shajana
Event Icon: Shajana
Big Party Image: Nakase
Event Trophies/Scroll Badges: Shajana, Thuban
Users | Event Contributors |
---|---|
|
Story Scripts:
Day 1: Thuban
Day 2: Thuban
Day 3: Pokemonfan13
Day 4: Thuban
Day 5: Thuban
Day 6: Thuban
Day 7: Fiona BlueFire
Inventory Sprite Items:
Artist | Item(s) |
---|---|
Infinis | |
Pixxelation | |
Shajana | |
TCA | |
Thuban |
Event Scripts[]
For the Valentine's event, we've created a choose-your-own-adventure for you. There will be seven stories, which a new story unlocking every day. Check back in each day to see what happens! The badge for this event is based entirely on partitipation.
Giant Wings and Shiny Things
You wake up to someone knocking at your door. Find out what happens next!
Day 1 - Script[]
Giant Wings and Shiny Things
Do you open it?
Yes → Open the door
No → Ignore the door
→ Greet the visitor
→ Open the door
"Hello! Its a wonderful morning. My name is Valentina. I hate to be a bother so early, but I need your help. Why don't you grab your coat, and take a walk with me?"
You grab your coat, glance over at your warm drink on the table, shrug and then head back outside. Valentina starts slowly walking, and you follow along, wondering what the dragon might need.
→ Walk through town
"I was playing with some friends in the meadow just outside of town, and lost an item that was important to me. I don't remember exactly where I was when I dropped it, but I've looked all over for it. I'm not sure if it was in the grass clumps when we were playing hide and seek, or near the rocks when we were skipping stones, or over by the big tree. It could be anywhere! Oh please say you'll help!"
What are we looking for? → What are we looking for exactly?
→ Stall
→ Yes, I’ll help
→ Walk through town
→ Walk through town
→ Head North
→ Meadow Clearing
→ Meadow Path
→ Meadow
→ Meadow Clearing
→ Investigate a tree
Talk to dragons → Talk to the dragons
You recall the large dragon saying it had played near a large tree. You head over to the closest one, and look around carefully.
Go back to Meadow → Meadow
Investigate the tree → Investigate a tree (Option only available if page has not yet been visited)
Go back to Meadow → Meadow
→ Climb the rocks
You climb a large pile of rocks, hoping that the higher vantage point will help you find the stone sooner. After a few minutes, you give up, and move onto the next pile.
Go back to Meadow → Meadow
Player finds a pearl- this is added to their inventory.
You climb a large pile of rocks, hoping that the higher vantage point will help you find the stone sooner. A rock shifts under your wait, and the pile collapses. After you dust yourself off, you dig through the pile, looking for the pearl. You find it nestled in between two large rocks near the bottom of the pile.
Go home → Homeward Bound
You make your way back to town uneventfully. The large dragon is waiting for you. You pull the pearl out of your pocket, and the dragon gasps.
"Oh you found it! I was getting worried! While you were gone, I kept myself busy with making invitations for a party that I have been meaning to throw. Could you take that pearl and these invitations to my friend Harvey? He lives north of town, just past the meadow path. He will be so happy to see you! Its getting late now, why don't you eat something and get some sleep, before you go? He can tell you where to deliver the other invitations once you talk to him."
Day 1 - Inventory[]
Day 2 - Script[]
Into the Depths
→ Meadow Clearing
→ Meadow Path
→ Mountain Path
→ Western Road
Sweetling’s Home → Harvey's Home
→ Mountain Path
"Hi! I'm Huggyface! My real name is Harvey, but almost everyone calls me Huggyface. Did you bring any sweets with you? No? Aww, thats ok. How are you? What brings you way up here?"
Give Harvey the items → Delivering the items
"Oh my! That is really sweet of her to send these my way, and even sweeter of you to bring them all the way up here! I love it! I'm not sure where the others are hanging around these days, but the rosebud this is addressed to lives just up the mountain path a ways. If you hit the woods without finding her, you went too far.
Would you be willing to make one small, teeny tiny little side trip before you go though? I know of a really pretty pink crystal source in the area, and I just know she would love one. I would go myself, but as you can see, I hurt my foot. A local from your town found me on the path a few days ago, and patched me up and brought me home. Hopefully, I will feel better by the time the party comes!"
→ Do you need anything?
→ Where can I find this crystal?
→ Can you give me any other information about where the rosebud lives?
Go back → Delivering the items
A new option is now available in the "Delivering the items" menu:
→ Go find fruit
Go back → Delivering the items
Go back → Delivering the items
You look around the small grouping of trees. There aren't many pieces of fruit around, but you manage to find a small pile of tiny frozen apples on the ground. They don't look as pretty as you would like personally, but you gather the best looking ones, and take them back to Harvey.
→ Give Harvey the fruit
You take the small handful of fruit you gathered back to Harvey. He thanks you for your time, and gives you a small shiny trinket in return. After pocketing your shiny new present, you leave and head towards your next destination.
Go to Mountain Path → Mountain Path
A new option is now available in the "Mountain Path" menu:
→ Northern Route
→ Caves
→ Cave Opening
→ Search cave opening
→ Follow Path (only available if cave opening has not been searched)
Follow Path → Follow the path (only available if cave opening has already been searched)
Go outside → Northern Route
You spend some time walking around the caves interior, hoping previous adventurers had left some helpful items behind. You are in luck, and find some torches and a chalky rock that you can use to mark your path.
→ Follow the path
→ Search cave opening
→ Continue North
→ Investigate Alcove
Yes → Take the statue
No → Leave the statue
Go back → Follow the path
Go back → Follow the path
→ Go north
→ Go West
Go back → Continue North
Go closer → Pink Springs
As you stand in the opening of the cavern, you are stunned momentarily. It is a huge cavern, with a natural spring bubbling up in the center. The walls, the water.. even the air has a pink tint to it. You look around, and notice several mana crystals have broken loose from the walls. You choose the largest, and place it in your bag. Following the same path back, you eventually find your arrow you had drawn, and head outside.
Go back to Northern Route → Northern Route
Day 2 - Inventory[]
Day 3 - Script[]
Heading into the Forest
→ Foothill Cave
→ Forest Path (1)
→ Return to Foothill Path
→ Give Somyad the items
“That Huggyface really is a sweetheart, isn't he? The crystal is just lovely. I must thank him, but I can't get away to see him. I know you've already done so much, but would you mind taking a message back to him for me? You will? Oh, thank you so much!”
You find a scrap of parchment in your bag and write down the message Somyad tells you.
"Dearest Huggyface,
I have missed our conversations of late. Our mutual human friend informed me of you injury. How dreadful that one so sweet could have such a terrible thing happen to him! You poor dear. And yet you still find a moment to think of me. The crystal is so very lovely. I will treasure it always. I look forward to seeing you at the party and being able to thank you properly.
With lots of love, Somyad"
→ Go to Huggyface
“Somyad said that? Wow. She's the sweetest isn't she? Thank you for bringing it to me!”
→ Return to Somyad
Continue → Somyad's Cave
→ Where can I find the Heartseeker?
→ Can I do anything else for you?
“Oh, you're delivering the next invitation to Rafphael? I've been meaning to give him one of my feathers for his collection, could you deliver that too?” She reaches back and plucks a perfumed feather from her wing and hands it to you. “He lives near a human town and you can reach it easiest by going through the forest. You go down the forest path a ways, staying on the main path until you reach a gully. There should be a bridge across it, since it's too steep to climb through safely. His home is not too far past, near the road.”
Return → Somyad's Cave
New option is added to menu “Somyad’s Cave”:
Go back to Foothill Path → Foothill Path
Return → Somyad's Cave
New option is added to menu “Somyad’s Cave”:
Go back to Foothill Path → Foothill Path
→ Go to the left
→ Go to the brook
→ Continue down the path
Go back to Foothill Path → Foothill Path
You walk down the side-path a bit and reach a clearing that is just carpeted with snowdrops peeking out of the snow. You need to pick some for Somyad, but you realize you don't have anything to put them in.
Go back → Forest Path
If the player has the bucket:
Player receives a flower bucket- this is added to their inventory.
You walk down the side-path a bit and reach a clearing that is just carpeted with snowdrops peeking out of the snow. You bend down and start picking the dainty little flowers, putting them carefully in the bucket so their stems are sitting in the water.
Go back → Forest Path
You reach a small brook, partially frozen at the edges, but the fast moving water in the center is keeping it clear. You look around and see an old abandoned wooden bucket. You realize it would be perfect for collecting the snowdrops, so you wrest it free of the snow and empty it before filling it with a few inches of water to keep the flowers fresh.
Go back → Forest Path
→ Look down
→ Look around
→ Look up
Go back → Forest Path
Go back → Continue down the path
Go back → Continue down the path
→ Climb the tree
Go back → Continue down the path
→ Follow the road
Day 3 - Inventory[]
Day 4 - Script[]
Chocolate Hearts
→ Knock on the door
Give him Somyad’s gift → Give the Heartseeker the gift
→ Look closer at the collection
→ Wait for him to speak
→ Look at the beetles
→ Look at the statues
Return → Give the Heartseeker the gift
→ Show him your beetle
"Whats that you have there? Oh! I've never seen one like that before! Where did you find that? In the meadow you say? That is a strange location to find one, I wonder if it was caught in the wind, during one of the big storms we have had in the past year. Would you be willing to trade it with me? You will? Thank you! Here, I have some extras from my journeys, why don't you take them, as a reminder to go on an adventure someday!
→ Look closer at his collection
→ Show him your statue (only available if player has the statue in their inventory)
→ Tell him about the statue in the cave (only available if the player does not have the statue in their inventory)
"Where did you find that? In the cave nearby? I had no idea there would be any of those nearby! I've never heard any stories of a settlement here. I will have to talk to the others after the party, this is going to require all of our knowledge, and may require us to find a young dragon willing to make a journey to gather the other Elders. You have given us a much larger gift than you could ever possibly know. Thank you!"
→ Look closer at his collection
"In the cave nearby? I had no idea there would be any of those nearby! I've never heard any stories of a settlement here. I will have to talk to the others after the party, this is going to require all of our knowledge, and may require us to find a young dragon willing to make a journey to gather the statue, and the other Elders. You have given us a much larger gift than you could ever possibly know. Thank you!"
→ Look closer at his collection
"This is a generous gift, I'll have to be sure to let that Rosebud know how much I appreciate being able to finally add a feather to my collection. I'd like to send along a gift for you to take to the Arsani down the path a bit, if you don’t mind helping an old dragon out. The old shopkeeper in your town has a few special chocolate recipes he created that we dragons love. If you could take these flowers, and this scale to him, and ask him to make up some chocolates for the Arsani, I'm sure he would be willing to help. Be warned though, he will likely ask you to do a few things for him while you wait."
Return → Give the Heartseeker the gift
New option becomes available from the menu “Give the Heartseeker the gift”:
Go to town → Town Shop
→ Give him the items
"So the old dragon has made it another year, that’s good to know. I'm still determined to hear every one of the stories he has to tell. Has he told you the one about the beetles? I've seen a few of those settlements, and they are definitely a thing you need to see in person, to really see how far we have come. Yes, I'll take care of this for him as quickly as these old bones can. I could use some help with a few things, if you have some time."
Read the Chore List → Chore List
Could you help sweep the floor? → Sweep the floor
Will you dust the cobwebs? → Dust the cobwebs
Could you help dust the shelves? → Dust the shelves
Check the list → Chore List
An option will disappear from the menu “Chore List” upon completion:
→ Could you help sweep the floor?
If this is the last task that needed to be completed, the “Chore List” menu will now offer the following as the only option:
→ Talk to shopkeeper
Check the list → Chore List
An option will disappear from the menu “Chore List” upon completion:
→ Will you dust the cobwebs?
If this is the last task that needed to be completed, the “Chore List” menu will now offer the following as the only option:
→ Talk to shopkeeper
Check the list → Chore List
An option will disappear from the menu “Chore List” upon completion:
→ Could you help dust the shelves?
If this is the last task that needed to be completed, the “Chore List” menu will now offer the following as the only option:
→ Talk to shopkeeper
"Dragons tend to have peculiar tastes. I wouldn’t recommend eating these if they are offered to you. There’s ground up mana shards in there, and they tend to be a bit tingly for us to eat."
As you put the package into your bag, and prepare to head back outside, the shopkeeper thanks you for all the hard work you did, and presses a few pieces of candy into your hand.
"That one will keep you warm on your journey. It’s one of the few dragon treats I happen to enjoy. Helps keep the chill out of these old bones. Give one to the old dragon too, would ya? The bigger one, it’s much better for his needs."
You put the small piece of hard candy in your mouth, and can't help smiling at the warmth you feel slowly spreading through your body, as you make the long journey back to the old dragon's home. You feel almost overheated by the time you arrive.
→ Show Rafphael the chocolates
"That old man can do some amazing things with mana shards. Did he give you one as well? You seem to be quite flushed. Next time, tell him to do a smaller amount of powders. Your kind is quite unpredictable in how you handle the ground up mana in food form. It seems as if he was rather generous in his use of the powdered mana today. These candies he made smell wonderful. I’m sure the Arsani will love them. Thank you again for agreeing to both collect, and deliver these chocolates for me. It’s quite late now, why don't you build a fire over there, and stay the night, start out early tomorrow. I'd love to hear the stories of your adventures, if you don't mind."
You pull out your camping gear, and build a small fire off to the side of his lair. The feelings of warmth from the candy last long into the night, and over the next few hours, you swap stories before finally falling asleep.
Day 4 - Inventory[]
Day 5 - Script[]
A Relaxing Day
Head out on the path → The Path
Go to the Arsani Sister's Home → The Arsani Sister's Home
"I'm sorry if they seemed rude. These young ones haven't quite learned their manners yet. It's not often that we get visitors. I'm Skari, how can I help you?"
I was asked to deliver these → Delivering the Invitation
"That Elder is so sweet. If you see him on your way back to town, would you please tell him how grateful I am for this gift?"
Skari gently sets the box down, and then reads the invitation. She rolls it back up and then places it next to the candy.
"Oh this is perfect! I was hoping to teach the young ones some new spells. I know exactly what to make now! Young ones, come here. I need you two to go over to the spring and gather those flowers I was telling you about, can you two do that please?"
"Are we making gifts?"
"Yes, we are. A gift for everyone at the party."
"There's gonna be a party? Yay!" The hatchlings scamper off quickly, tripping over their feet along the way.
"You wouldn't happen to have some time to spare, would you? I'm afraid they won't be nearly as helpful as I'd like. They are still so young. Eager to help, but far more interested in playing than learning. Just follow me, and I'll show you exactly what I need."
Follow her → The Glowing Spring
The young hatchlings are chasing tiny lizards through the glass when you finally reach the spring. Skari chuckles a little and then starts to speak.
"Young ones, come here. We need to help our friend now."
While waiting on the young ones to come over, Skari looks at you, and says "if you are patient, we can figure out a way to have them help you, and learn something in the process."
Have the hatchlings gather items → Hatchling Games
Ask the hachlings to gather the largest flower they can find → Large Flowers
You tell the hatchlings that you need the biggest flowers they can find. When they run off, Skari points out that they are likely to bring the wrong ones. You smile and point out that even if they bring the wrong ones, they are trying, and you will make them a present for helping you while they are distracted.
The young ones come back with a small pile of flowers between them, and before you have a chance to say anything, immediately dart back into the grass, bickering over who will find the biggest flowers. After a few trips in and out of the grass, Skari snorts and tells them that they have gathered enough. When asked who won, you tell the hatchlings you have another challenge for them, before you can pick a winner.
Ok you two, now I need the smallest flowers you can find. Can you do that? → The next challenge
They have begun racing to see who can bring you the most flowers, and on one trip back to you, one of them trips and gets hurt on a small rock. Skari cuts the conversation short to walk over and check on her. The young one has a small gash on her leg that is bleeding. Skari asks you if you have a small container in your bag that can be used to collect water. You reach in your bag and find a small vial. Skari turns to the other hatchling, and tells her to go fill it, as close to the spring as possible. While she is off filing the vial, Skari picks some large leaves off of a nearby bush, and starts shredding them into thin strips with her claws. When the hatchling comes back with the vial, Skari pours a small amount of the glowing water onto the leaves, and then presses them against the cut. She then instructs you to take a whole leaf and tie it on over the wound to keep it covered, explaining that it will help it heal faster.
You gather up the flowers, and the vial of water, and take it back to their cave, while she walks back with the little ones.
Head back with them → Mixing the potion
When Skari gets to the cave opening, she points to a large flat rock with a small depression in it. She instructs you to put the yellow and purple flowers in the depression, and to set the water down there too. While she works on the potion, you work on your gift for the little ones.
When you finish, you call the little ones over, and give them each a small necklace made out of the red and white flowers they had collected. After a few minutes, Skari walks over with your vial, with a tiny amount of a thick, pale green liquid in it.
"Would you be willing to give this to Radian when you drop off his invitation? He loves when I make this potion, and I promised the next time I made it, I would give him some. He loves trying to guess recipes. Don't tell him how, ok? It's getting pretty late; would you like to camp here before heading on your way?"
You thank her, and pull out your camping gear. The young hatchlings are curious about all of your supplies and ask you about each and every piece, as you set up to go to bed. They decide to sleep with you.
Day 5 - Inventory[]
Day 6 - Script[]
Radian and the Mix Up
Radian lives near a large farm, to the east of town. You take a slight detour by your house, long enough to make a hot drink and change your clothes, and then start working your way over muddy roads to your next destination.
Continue on your way → The Farm
Radian looks worried. "There's been a misunderstanding. This wasn't supposed to happen! Maybe you can help. One of the Heartstealers in the area decided to be nice, and gift people things, except... they didn't ask if the items they were gifting could be taken. I tried to figure out which gifts were supposed to go to who, but I guessed wrong and now they are all fighting! Could you help sort this out?"
Sure, but first, I have something for you → The Gifts
You smile, and then ask what you can do to help the growing tension among the people.
"Well, Jack lost a teddy bear that ended up going to Sally. Sally is missing her dolly, but I don't know who has it. Marie has a huge collection of ribbons missing that she was going to give to Sally, and James - he enjoys arguing just to argue. All of the gift tags got mixed up, and that's why they are fighting. See if you can figure out what belongs to whom."
Who do you talk to?
→ Jack
→ Sally
→ Marie
→ James
Once all these options have been visited, a new option will appear in this menu:
Talk to Radian → Radian
Go back → The Gifts
Go back → The Gifts
"I don't know whose blocks these are. I just wanted to give Sally those ribbons for her dolly. Jack is being mean, and putting them up really high, and I can't reach them!" The little girl sticks her bottom lip out in the biggest pout you have ever seen.
Go back → The Gifts
"Girls are such crybabies. If Marie would just give him the blocks, this fight could be over. Even I'm tired of arguing! I am pretty sure this doll is meant for me, but I don't want them to know I'm happy about it."
Go back → The Gifts
You shake your head slowly, and then gather all of the items and gift tags from the children, and tell them you will sort them out. You walk back to where Radian is waiting.
"So did you figure out what was supposed to go to who?"
I'm not sure yet → Examining the Gifts
Yes, I know who gets what → Re-delivering the gifts (only appears once all options are completed in the menu "Examining the Gifts")
*Jack is gifting the teddy bear to his "girlfriend", but Sally has it.
*Marie had the wooden blocks meant for Jack, but refuses to give them to him until Jack gives her the ribbons that she wanted to give to Sally.
*James' gift is meant for Jack, and he's pretty sure the item he was holding was meant for him.
You also have the four tags for the gifts:
*"For my friend, From Marie"
*"To my girlfriend, From Jack"
*"To my buddy, From James"
*"To my best friend, From Sally"
Which gift are you going to tag?
→ The Teddy Bear
→ The Blocks
→ The Doll
→ The Ribbons
Go back to Radian → Radian
Once all these options bar the last one are visited, a new option in the menu "Radian" will appear:
Yes, I know who gets what → Re-delivering the gifts
Return → Examining the Gifts
Return → Examining the Gifts
Return → Examining the Gifts
Return → Examining the Gifts
You quickly explain which child was supposed to receive each gift. You quickly hand out the gifts to the children, and smile at the awkward glances between friends. Jack suddenly reaches out and takes a ribbon from Sally before running back towards the farm. The other kids take off after him, shrieking and laughing.
Radian chuckles quietly, before making a comment about "young ones" under his breath. Seeing that it is still really early in the day, you ask if there is anything else you can do to help out. Radian plucks out a whisker and asks if you'll deliver it and a short message to the Heartstealer when you see her. It is a really short message that makes you chuckle when you hear it. You pull out your camping gear once again, and fall asleep quickly.
Day 6 - Inventory[]
Day 7 - Script[]
Stealing Hearts
“Hello! I’ve so been looking forward to meeting you!” She slides to a stop just outside the lair’s entrance. “Radian said you’d helped him so much. I’m sure you can help me too. I’m Tassind, by the way.”
You pull Radien’s gift out of your pack and hand it to Tassind. “Before we get into that, this is from Radien, for you.”
"Oh!" Tassind gushes. "How wonderfully sweet of him! So thoughtful. I'll just add this to my personal stash of treasures." She hugs the whisker to herself for a moment. "Now, as to your help. I really am in a bind. I'm trying to help some shy young people meet their heart's desires, but I'm afraid I've been so scatterbrained I've mixed up the gifts again. Could you please help me sort them out? You helped Radien so much with the other gifts."
Yes → I'll help
→ No
Fine, I will help → I'll help
Clues:
1. Tassind remembers finding the heart shaped stone at the red house.
2. The house with the white roses in the front is where the person lives who was being gifted the seashell.
3. The heart shaped stone was being gifted to person who lives in the house with the huge maple tree in the yard.
4. There's a nice bench to sit on on the porch of the person who was gifting the pink ribbon.
5. The person being gifted a bouquet of wildflowers lives in a house with a lovely flower garden in the front.
6. There are white shutters on the house where the person lives who was gifting a bouquet of wildflowers.
7. Potted rosemary was the gift being given by the person living in the house with the blue door.
8. The person who lives in the yellow house was to receive the pink ribbon.
9. There are bushes with purple leaves in front of the house of the person who was being gifted the potted rosemary.
10. The person who was gifting the seashell lives in a house with a swing hung from a tree in their yard.
→ Adam's house
→ Brent's house
→ Carla's house
→ Darcy's house
→ Egan's house
→ Hope's house
→ Ian's house
→ June's house
→ Kent's house
→ Lila's house
Once all the above options are visited, a new option will become available:
→ Talk to Tassind
Once the above option is visited, the following previous options will now lead to new pages:
→ Hope's house (2)
→ Ian's house (2)
→ June's house (2)
→ Kent's house (2)
→ Lila's house (2)
Once all the above options are visited, a new option will become available:
The gifts have been delivered, time to give Tassind her invitation. → Give Tassind her Invitation
Return to Tassind → I'll help
"Yes," he replies. "But not as nice as the one I've misplaced somewhere. I was going to give it to someone, but I can't find it and these others aren't nearly as pretty."
Return to Tassind → I'll help
Return to Tassind → I'll help
"You cut stones?" you ask.
"Sure," she replies. "I did a nice heart shaped one just last week, but it's missing so I can't show you. I can't think where it went."
Return to Tassind → I'll help
"Hi, are you Egan?" you ask. "I'm helping one of the local dragons. She's uh, found some stuff and wants to get it to the rightful people. Have you lost anything recently?"
The door opens a little wider. "Sure, I'm Egan," he says. "Uh, I did happen to lose a nice pink ribbon the other day."
"Ok, I guess I'll see about bringing it back to you then," you offer.
"No, that's ok. I just, I guess. I mean." Egan backs up a bit. "I wanted to give it to someone. As a gift. I mean, I bought for her." He retreats a little further. "Just give it to her, right? That's all." And he hurriedly closes the door without telling you who "she" is.
Return to Tassind → I'll help
Return to Tassind → I'll help
You explain that you're helping a local dragon return some things she found. Has he lost anything recently?
"No, nothing I've noticed. I did kind of want to give something to someone, but I uh," he trails off. "I lost my nerve. There's this girl. We've been friends forever but I'd like to take it to the next level, if you know what I mean. We both love stones so I thought maybe I could find a remarkable one for her to cut. She does that sort of stuff. But I guess I chickened out."
Return to Tassind → I'll help
"Ah, no," you reply. "Were you expecting one?"
"I was hoping someone was sending me flowers for the holiday. A friend happened to see someone gathering them, and since I know he's interested I assumed they were for me." She looks disappointed for a moment. "I must have been mistaken. I can't think who else they might have been for though."
Return to Tassind → I'll help
"Hello, can I help you with something?"
You explain that you're helping a local dragon who has found some objects. Kent smiles. "I don't think I've lost anything lately. Except maybe the chance of a date for the holiday. There's this girl that lives nearby who grows the most amazing herbs. I was going to pot her up a gift but a late frost caused a problem and I got so caught up trying to save my plants I didn't get to it. I don't suppose your dragon friend found any lost opportunities, did she?"
Return to Tassind → I'll help
You ask if she's lost anything, like pink ribbons.
"Oh no. I know where all mine are. I guess you can see I like pink. I always wear pink ribbons in my hair. They're my favorite color and I adore hair ribbons."
Return to Tassind → I'll help
"Oh my. Thank you so much," Tassind says. "It's so wonderful to know exactly which gift is supposed to go where. You've helped me so much. Would you do one teeny favor more for me? Will you take the gifts to the ones they were intended for?
Smiling, you agree.
Return → I'll help
"This is for you, from Brent," you tell her, handing her the seashell. A local heartstealer was trying to help him out in delivering it but she got things a little mixed up.
"Oh thank you! I'll just go right over and tell him how much I like it," she says with a smile.
Return to Tassind → I'll help
"Yes. Now that we've straightened out what belongs where I brought this over for you." You hand him the heart shaped stone. "Darcy made it for you."
"Really? That's great. I'll just go see her to let her know how much I like it." He grins and hurries off.
Return to Tassind → I'll help
"Yes," you reply, handing them to her. "They're from Adam. He picked them especially for you."
Return to Tassind → I'll help
You hand him the potted rosemary. "This is from Carla. That dragon I mentioned was going to help her out and deliver this but she got confused about who it was meant for."
"Really? That's great. I'll just go set it in my windowsill and then go take her this peppermint and let her know it got here and how much I like it."
Return to Tassind → I'll help
"Yes," you reply. "Egan wanted you to have them. A local heartstealer was going to help him with the delivery but got a little confused about that, so I've helped her out."
"Oh thank you." She hugs the ribbons. "Egan's just the sweetest boy, but he's so shy. I'll just go see him."
Return to Tassind → I'll help
Tassind's squeals of joy are answer enough for you. She's thrilled.
Go on to the party! → Days End
Party Time → The Big Party
You see a tray filled with tiny, half frozen apples, a try filled with candied snowdrops and some other interesting flowers. When you see a large tray filled with oddly glowing candy, you think back to the hard candy you had eaten and think better of trying a piece. On another tray, you see a pile of vines and ivy, and find yourself reflecting on all you had to go through to get everyone here. The pile of rubble that had been created when you found the pearl, has been cleared away, and a table with a large bowl of some kind of light green, glowing drink has been placed there. You hesitate a bit before taking some, but when you see the effects of it on the towns people around you, you do not hesitate to try a drink for yourself. Immediately, the snow under your feet starts to melt, and the grass underneath starts taking on the brighter green tones you are used to seeing in the spring time. The effect doesn't last long but for a short moment, you feel as if you are part of nature's process.
As the sun goes down the large dragons start telling stories about the town, and the history of the surrounding area. It is well into sunrise, before the last story is told.
→ Revisit Day 1
→ Revisit Day 2
→ Revisit Day 3
→ Revisit Day 4
→ Revisit Day 5
→ Revisit Day 6
→ Revisit Day 7
Day 7 - Inventory[]
Trivia[]
- Day 1's events covered around 15 miles of travel on foot for the player.[1]
- During Day 2's events, it was possible for players to complete the day without receiving the broken statue item.
- The torch and chalk rock item sprites from Day 2 were only added to user's inventories during Day 4's event.
- During Day 3's events, it was possible for players to complete the day without collecting the buckets.
- Day 5's event did not include any choice scenarios.
- Day 6 had five items that were added after the event's completion in the same fashion as Day 2's extra items- however, users had to revisit the story in order to obtain them.
- Day 7's final artwork did not appear until a while after the day's story was released.
- Huggyface the Sweetling was named after Thuban's son Toby's Huggyface.[2]