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[[File:Nilia Pygmy egg.gif|right|link=Nilia Pygmy]][[File:Greenegg.gif|right|link=Green Dragon]][[File:Avatar of Change egg.gif|right|link=Avatar of Change]]
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[[File:Nilia Pygmy egg.gif|right|link=Nilia Pygmy]][[File:Morphodrake egg.png|right|link=Morphodrake]][[File:Green egg.gif|right|link=Green Dragon]]
   
An '''egg''' is the first stage of a dragon's life cycle. Eggs can be stolen from the cave (known as caveborn or CB) or bred. If an egg is bred, it will be either one of the parents' breeds or a [[hybrids|hybrid]] of the two. If you cannot take any eggs at the time, the bred egg will automatically go to the [[Abandoned Page|Abandoned Page (AP)]]. Only one egg can be bred at a time; the exception to this is during a holiday season, where [[:Category:Holiday|Holiday dragons]] will breed ''multiclutches'' or multiple eggs of their breed- however users can still only pick just one of the produced eggs, with the rest being auto-abandoned to the AP.
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An '''egg''' is the first stage of a dragon's life cycle. After a suitable amount of time, and views, eggs will break open and turn into [[Hatchling|hatchlings]].
   
Several types of eggs cannot be caught or bred. [[Vampire Dragon|Vampire]] eggs can only be obtained through their unique [[BSA#Bite|Bite Breed Specific Action]], [[Guardian of Nature]] eggs only through the "[[BSA#Summon|Summon BSA]]" action, and [[Neglected Dragon]] eggs can only be obtained through a special creation process.
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Eggs can be stolen from the cave (also known as Cave Born or CB), or from the [[Abandoned Page|Abandoned Page (AP)]]. Eggs displayed in cave show a mystery egg icon, although their identity can be determined by the description. Other ways of obtaining eggs are from trading with other users, breeding your own dragons, and from special [[BSA]] abilities. When breeding, if a multiclutch is produced (such as during holidays), only one egg may be kept, with others being released to the Abandoned Page.
  +
[[File:Mystery.gif|thumb]]
   
Eggs caught from the cave cannot be abandoned or [[BSA#Teleport|Teleported]] until 5 hours after they are caught. Bred eggs or eggs caught from the AP can be abandoned or Teleported immediately.
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Eggs caught from the cave cannot be abandoned or [[BSA#Teleport|teleported]] until 5 hours after they are caught; bred eggs or eggs caught from the AP can be abandoned or teleported immediately. Bred eggs will also hatch faster if they and their parents belong to the same user:
   
You can only have a certain amount of eggs on your scroll at a time, with the limit depending on your [[Trophies|trophy badge]]. The default amount of eggs on your scroll is four. After gaining higher [[Trophies|badges]], you will unlock more egg slots- up to 7 with a Gold Trophy. When you have claimed all the eggs you can, it is often referred to as being "locked", "egglocked" or "scroll-locked" (though this is often used when the user cannot claim anymore eggs and hatchlings). You will also be unable to claim eggs if you have reached the maximum number of "growing things" (eggs and hatchlings). You can always check your status by clicking on the badge while viewing your dragons.
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{{Quote2|Bred eggs get a small "boost"--they'll hatch easier if on the same scroll as their parents.|[[:Category:TJ09|TJ09]]|[http://forums.dragcave.net/index.php?showtopic=135709&view=findpost&p=8185022 (Forum Post)]}}
   
As an egg gets views, unique views, and clicks, it will eventually hatch and turn into a [[Hatchling]], but this can only happen if its death timer falls to at least 4 days. The time at which an egg or hatchling will die is called the Time of Death (ToD). Eggs are often used for Neglected experiments, which are the act of attempting to "turn" an egg into a [[Neglected Dragon]]. Eggs can also be [[BSA#Bite|bitten]] by [[Vampire Dragon]]s, [[BSA#Incubate|incubated]] by [[Red Dragons]], [[BSA#Influence|gender-influenced]] by [[Pink Dragon]]s, and [[Abandoned Page|abandoned]] with no chance of failure. Sometimes, if you attempt to [[Killing|kill]] an egg, it will instantly become a hatchling. However, it may be so scared that it will run away and essentially be sent to the Abandoned Page. This is known as [[Forcing|forcing]]. If this fails, the egg dies and the egg sprite is replaced by a half of an egg that has been cracked.
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Users are limited to the amount of eggs that can hold at any given time, determined by the [[Badges|trophy badge]] of that user. A maximum of 8 egg slots is awarded with the Platinum trophy. User terms "egglocked" and "scroll-locked" refer to a scroll that cannot pick up any further eggs, until those eggs are hatched or dropped to the AP. A further "growth lock" occurs when the scroll exceeds the total number of growing eggs and hatchlings combined. Current totals can be viewed by clicking the trophy badge.
   
If an egg receives too many views in a short amount of time, it will become [[Dragon Sickness|sick]], and will die if you do nothing about it. This sickness can be cured by [[Fogging|hiding]] the egg for a specific period of time. Usually 24 hours is recommended, although shorter healing times have been reported.
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==Special Breeds==
  +
Several dragons cannot be obtained as eggs besides through special means. [[Vampire Dragon|Vampire]] eggs can only be obtained through their unique [[BSA#Bite|"Bite" Breed Specific Action]], [[Guardian of Nature]] eggs can only be obtained through the "[[BSA#Summon|Summon]]" BSA, and [[Neglected Dragon]] eggs can only be obtained through a special creation process.
   
Sickness on an egg is generally referred to as "softshell" due to the description that appears on the egg when it is sick. Eggs are more susceptible to sickness in their first 24 hours of life. It is recommended that eggs, especially important ones, be [[Hiding|hidden]] until they are at least a day old. Bred eggs will also hatch faster if kept on the same scroll as their parent, as said by [http://forums.dragcave.net/index.php?showtopic=135709&view=findpost&p=8185022 TJ09]:
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[[Sinomorph]]s do not have an egg stage, as they are obtained as adults.
   
{{Quote|[[:Category:TJ09|TJ09]]|''Bred eggs get a small "boost"--they'll hatch easier if on the same scroll as their parents.''}}
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==Actions & Uses==
When it is close to hatching, the egg will visually display cracks on it. These cracks will gradually become larger, and later turn into a gaping hole when the dragon is almost done hatching. There are 6 stages of an egg hatching, the first (0) stage is the normal egg and the last (5th) stage is when the egg has a gaping hole. Some eggs are given custom cracking sequences, such as those of [[Paper Dragon]]s, [[Magma Dragon]]s or [[Gemshard Dragon]]s.
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Eggs are often used for Neglected experiments, which are the act of attempting to "turn" an egg into a [[Neglected Dragon]]. Eggs can also be [[BSA#Bite|bitten]] by [[Vampire Dragon]]s, [[BSA#Incubate|incubated]] by [[Red Dragon]]s, [[BSA#Influence|gender-influenced]] by [[Pink Dragon]]s, [[BSA#Ward|warded]] by [[White Dragon]]s, and [[Abandoned Page|abandoned]] (this last feature has no chance of failure).
   
[[Leetle Tree|Leetle Trees]] are technically listed as eggs, although remain permanently frozen on the user's scroll as they are. There are also several [[Fake Eggs]] that have appeared over time through gag events, though neither [[Leetle Trees]] nor [[Fake Eggs]] will hatch.
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You have the following [[:Category:Actions|Actions]] you can perform on your egg which are accessed from the Actions menu:
   
Eggs cannot be [[Freezing|frozen]], [[Name a Dragon|named]], or [[Descriptions|described]].
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<u>[[Killing|Kill]]:</u> This kills the egg, turning its sprite into a jagged bottom portion of an egg shell. You may kill five eggs/hatchlings/adults before you must wait two weeks for the action to be available again. Sometimes, if an egg has collected sufficient stats to hatch but hasn't reached the 4-day mark to hatch, using Kill may hatch the egg instead, an action called [[forcing]]. This may, however, kill the egg as normal, and even if a hatchling is successfully forced, it may flee, putting it on the Abandoned Page. If an egg is killed, the following message is shown (to other viewers) on its view page:
   
==Egg Sequence==
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<div class="diabox-half">''"Unfortunately this egg has been killed."''</div>
When an egg is hatching, it displays a cracking sequence. Most eggs follow the same cracking sequence, but some eggs have unique cracking sequences. Every egg cracking sequence has 5 stages of cracks, gradually getting bigger until a hole forms.
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  +
<u>[[Abandoning|Abandon]]:</u> This abandons your egg, sending it to the Abandoned Page where other people can claim it for themselves.
  +
  +
<u>[[Hiding|Hide]]:</u> Also known as fogging. This surrounds your egg in a blanket of fog, preventing it from receiving views, unique views and clicks and completely isolates it from the outside world. However, the time on your egg's life will still decrease with this option turned on. You can use this option to help cure your dragon from [[Dragon Sickness|sickness]].
  +
  +
==Growth==
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As an egg gets views, unique views, and clicks, it will eventually hatch and turn into a [[hatchling]], but this can only happen if its death timer falls to at least 4 days while having sufficient views. You have 7 days in which to collect enough views for your egg; for more information on raising your dragon, see [[Making Dragons Grow|this article]]. The time at which an egg or hatchling will die is called the Time of Death (ToD).
  +
  +
If an egg receives too many views in a short amount of time, it will become [[Dragon Sickness|sick]], and it may die if you continue to allow it to be viewed. This sickness can be cured by hiding the egg for a specific period of time. Usually 24 hours is recommended, although shorter healing times have often been reported. If an egg dies of sickness, the following message is shown (to other viewers) on the egg's view page:
  +
  +
<div class="diabox-half">''"Unfortunately this egg has died of sickness."''</div>
  +
  +
Sickness on an egg is generally referred to as "softshell" due to the description that appears on the egg when it is sick. Eggs are more susceptible to sickness in their first 24 hours of life; it is recommended that eggs, especially important ones, be [[Hiding|hidden]] and stay off [[Click Sites]] and other places until they are at least a day old.
  +
  +
When it is close to hatching, the egg will visually display cracks on it. These cracks will gradually become larger and later turn into a gaping hole when the dragon is nearly ready to hatch. There are 6 stages of an egg hatching: the first (0) stage is the regular egg sprite, and the last (5th) stage is when the egg has a gaping hole. Some eggs are given custom cracking sequences, such as those of [[Paper Dragon]]s, [[Magma Dragon]]s and [[Gemshard Dragon]]s.
  +
  +
Eggs cannot be [[Freezing|frozen]], [[Name a Dragon|named]], or [[Description|described]]. [[Leetle Tree]]s are technically listed as eggs, although they remain permanently frozen on the user's scroll as they are. There are also several [[Fake Eggs]] that have appeared over time through gag events, though neither Leetle Trees nor Fake Eggs will hatch.
  +
  +
===Egg Sequences===
  +
When an egg is hatching, it displays a cracking sequence. Most eggs follow the same cracking sequence, but some eggs have unique cracking sequences, such as some of the ones listed below.
  +
  +
Every egg cracking sequence has 5 stages of cracks, gradually getting bigger until a hole forms.
  +
<br />
  +
{|class="dc_rtable" border="0" cellpadding="0" cellspacing="2" style="width:100;"
  +
!width="100"|Dragon
  +
!width="100"|Stage 0
  +
!width="100"|Stage 1
  +
!width="100"|Stage 2
  +
!width="100"|Stage 3
  +
!width="100"|Stage 4
  +
!width="100"|Stage 5
  +
!width="100"|Dead
  +
!width="100"|Characterization
  +
|-
  +
|[[White Dragon|White]]
  +
|[[File:Whiteegg.gif]]
  +
|[[File:White crack 1.png]]
  +
|[[File:White crack 2.png]]
  +
|[[File:White crack 3.png]]
  +
|[[File:White crack 4.png]]
  +
|[[File:White crack 5.png]]
  +
|[[File:White_dead_egg.gif]]
  +
|Common cracking sequence for all standard eggs.
  +
|-
  +
|[[Ochredrake]]
  +
|[[File:Ochredrake egg.png]]
  +
|[[File:Ochredrake crack 1.png]]
  +
|[[File:Ochredrake crack 2.png]]
  +
|[[File:Ochredrake crack 3.png]]
  +
|[[File:Ochredrake crack 4.png]]
  +
|[[File:Ochredrake crack 5.gif]]
  +
|[[File:Ochredrake dead egg.gif]]
  +
|Common cracking for all [[:Category:DC Drakes|DC Drake]] eggs.
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|-
  +
|[[Common Pygmy]]
  +
|[[File:Pygmy_egg.gif]]
  +
|[[File:Pygmy crack 1.gif]]
  +
|[[File:Pygmy crack 2.gif]]
  +
|[[File:Pygmy crack 3.png]]
  +
|[[File:Pygmy crack 4.png]]
  +
|[[File:Pygmy crack 5.gif]]
  +
|[[File:Pygmy_dead_egg.gif]]
  +
|Common cracking for all [[:Category:Pygmy|Pygmy]] eggs.
  +
|}
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<br />
  +
{|class="dc_rtable" border="0" cellpadding="0" cellspacing="2" style="width:100;"
  +
!width="100"|Dragon
  +
!width="100"|Stage 0
  +
!width="100"|Stage 1
  +
!width="100"|Stage 2
  +
!width="100"|Stage 3
  +
!width="100"|Stage 4
  +
!width="100"|Stage 5
  +
!width="100"|Dead
  +
!width="100"|Characterization
  +
|-
  +
|[[Aeon Wyvern]]
  +
|[[File:Aeon Wyvern egg.gif]]
  +
|[[File:Aeon Wyvern crack 1.gif]]
  +
|[[File:Aeon Wyvern crack 2.gif]]
  +
|[[File:Aeon Wyvern crack 3.gif]]
  +
|[[File:Aeon Wyvern crack 4.gif]]
  +
|[[File:Aeon Wyvern crack 5.gif]]
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|[[File:Aeon Wyvern dead egg.gif]]
  +
|Light fades from the egg before it shatters open.
  +
|-
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|[[Antarean Dragon|Antarean]]
  +
|[[File:Antarean egg.gif]]
  +
|[[File:Antarean crack 1.png]]
  +
|[[File:Antarean crack 2.png]]
  +
|[[File:Antarean crack 3.png]]
  +
|[[File:Antarean crack 4.png]]
  +
|[[File:Antarean crack 5.png]]
  +
|[[File:Antarean dead egg.gif]]
  +
|Cracks are more jagged than the common sequence.
  +
|-
  +
|[[Arcana Dragon|Arcana]]
  +
|[[File:Arcana egg.png]]
  +
|[[File:Arcana crack 1.png]]
  +
|[[File:Arcana crack 2.png]]
  +
|[[File:Arcana crack 3.png]]
  +
|[[File:Arcana crack 4.png]]
  +
|[[File:Arcana crack 5.png]]
  +
|[[File:Arcana dead egg.png]]
  +
|Cracks outlined in green form before green flames erupt from the egg.
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|-
  +
|[[Celestial Dragon|Celestial]]
  +
|[[File:Celestial egg.png]]
  +
|[[File:Celestial crack 1.png]]
  +
|[[File:Celestial crack 2.png]]
  +
|[[File:Celestial crack 3.png]]
  +
|[[File:Celestial crack 4.png]]
  +
|[[File:Celestial crack 5.png]]
  +
|[[File:Celestial dead egg.png]]
  +
|Egg 'opens up' to release the hatchling.
  +
|-
  +
|[[Desipis Dragon|Desipis]]
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|[[File:Desipis egg.png]]
  +
|[[File:Desipis crack 1.png]]
  +
|[[File:Desipis crack 2.png]]
  +
|[[File:Desipis crack 3.png]]
  +
|[[File:Desipis crack 4.png]]
  +
|[[File:Desipis crack 5.png]]
  +
|[[File:Desipis dead egg.png]]
  +
|Slightly different cracking than the common sequence.
  +
|-
  +
|[[Ember Dragon|Ember]]
  +
|[[File:LBBv.gif]]
  +
|[[File:Ember crack 1.gif]]
  +
|[[File:Ember crack 2.gif]]
  +
|[[File:Ember crack 3.gif]]
  +
|[[File:Ember crack 4.gif]]
  +
|[[File:Ember crack 5.gif]]
  +
|[[File:Ember_dead_egg.gif]]
  +
|While cracking it looks more and more like a piece of live coal.
  +
|-
  +
|[[Erador Lindwyrm]]
  +
|[[File:Erador Lindwyrm egg.png]]
  +
|[[File:Erador Lindwyrm crack 1.png]]
  +
|[[File:Erador Lindwyrm crack 2.png]]
  +
|[[File:Erador Lindwyrm crack 3.png]]
  +
|[[File:Erador Lindwyrm crack 4.png]]
  +
|[[File:Erador Lindwyrm crack 5.png]]
  +
|[[File:Erador Lindwyrm dead egg.png]]
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|Sections of the feather fall away while cracking.
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|-
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|[[Fire Gem Dragon|Fire Gem]]<br /><font size="1">(Blue Variant)</font>
  +
|[[File:Fire Gem blue egg.png]]
  +
|[[File:Fire Gem blue crack 1.png]]
  +
|[[File:Fire Gem blue crack 2.png]]
  +
|[[File:Fire Gem blue crack 3.png]]
  +
|[[File:Fire Gem blue crack 4.png]]
  +
|[[File:Fire Gem blue crack 5.png]]
  +
|[[File:Fire Gem blue dead egg.png]]
  +
|Features crystal veins and glowing fire from within. Has additional red and green variants.
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|-
  +
|[[Galvanic Wyvern]]
  +
|[[File:Galvanic egg.gif]]
  +
|[[File:Galvanic Wyvern crack 1.gif]]
  +
|[[File:Galvanic Wyvern crack 2.gif]]
  +
|[[File:Galvanic Wyvern crack 3.gif]]
  +
|[[File:Galvanic Wyvern crack 4.gif]]
  +
|[[File:Galvanic Wyvern crack 5.gif]]
  +
|[[File:Galvanic dead egg.gif]]
  +
|Purple energy crackles from within, growing denser each stage.
  +
|-
  +
|[[Geminae Dragon|Geminae]]
  +
|[[File:Geminae egg.gif]]
  +
|[[File:Geminae crack 1.gif]]
  +
|[[File:Geminae crack 2.gif]]
  +
|[[File:Geminae crack 3.gif]]
  +
|[[File:Geminae crack 4.gif]]
  +
|[[File:Geminae crack 5.gif]]
  +
|[[File:Geminae dead egg.gif]]
  +
|Minute cracks outlined in yellow creep across the egg as it breaks open.
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|-
  +
|[[Gemshard Dragon|Gemshard]]
  +
|[[File:Gemshard egg.png]]
  +
|[[File:Gemshard crack 1.png]]
  +
|[[File:Gemshard crack 2.png]]
  +
|[[File:Gemshard crack 3.png]]
  +
|[[File:Gemshard crack 4.png]]
  +
|[[File:Gemshard crack 5.png]]
  +
|[[File:Gemshard dead egg.png]]
  +
|The gems on the egg start to come off while cracking.
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|-
  +
|[[Kohraki Dragon]]
  +
|[[File:Kohraki egg.png]]
  +
|[[File:Kohraki crack 1.png]]
  +
|[[File:Kohraki crack 2.png]]
  +
|[[File:Kohraki crack 3.png]]
  +
|[[File:Kohraki crack 4.png]]
  +
|[[File:Kohraki crack 5.png]]
  +
|[[File:Kohraki dead egg.png]]
  +
|Cracks spread in a more jagged fashion.
  +
|-
  +
|[[Magma Dragon|Magma]]
  +
|[[File:D5JB.gif]]
  +
|[[File:Magma crack 1.gif]]
  +
|[[File:Magma crack 2.gif]]
  +
|[[File:Magma crack 3.gif]]
  +
|[[File:Magma crack 4.gif]]
  +
|[[File:Magma crack 5.gif]]
  +
|[[File:Magma_dead_egg.gif]]
  +
|It seems like molten lava is coming through the stone-like egg shell.
  +
|-
  +
|[[Nexus Dragon|Nexus]]
  +
|[[File:Nexus egg.png]]
  +
|[[File:Nexus crack 1.png]]
  +
|[[File:Nexus crack 2.png]]
  +
|[[File:Nexus crack 3.png]]
  +
|[[File:Nexus crack 4.png]]
  +
|[[File:Nexus crack 5.png]]
  +
|[[File:Nexus dead egg.gif]]
  +
|Shatters rather than cracking open.
  +
|-
  +
|[[Omen Wyrm]]
  +
|[[File:Omen Wyrm egg.png]]
  +
|[[File:Omen Wyrm crack 1.png]]
  +
|[[File:Omen Wyrm crack 2.png]]
  +
|[[File:Omen Wyrm crack 3.png]]
  +
|[[File:Omen Wyrm crack 4.gif]]
  +
|[[File:Omen Wyrm crack 5.gif]]
  +
|[[File:Omen Wyrm dead egg.gif]]
  +
|A flame grows from within the egg.
  +
|-
  +
|[[Paper Dragon|Paper]]
  +
|[[File:Paperegg.gif]]
  +
|[[File:Paper peel 1.gif]]
  +
|[[File:Paper peel 2.gif]]
  +
|[[File:Paper peel 3.gif]]
  +
|[[File:Paper peel 4.gif]]
  +
|[[File:Paper peel 5.gif]]
  +
|[[File:Old_Paper_dead_egg.gif]]
  +
|The egg looks like it's peeled open.
  +
|-
  +
|[[Shadow Walker]]
  +
|[[File:Halloween2011 egg.gif]]
  +
|[[File:Halloween crack 1.png]]
  +
|[[File:Halloween crack 2.png]]
  +
|[[File:Halloween crack 3.png]]
  +
|[[File:Halloween crack 4.png]]
  +
|[[File:Halloween crack 5.png]]
  +
|[[File:Shadow_Walker_dead_egg.png]]
  +
|Common sequence, but the egg fades while going through the different stages.
  +
|-
  +
|[[Spirit Ward Dragon|Spirit Ward]]
  +
|[[File:Spirit Ward egg.png]]
  +
|[[File:Spirit Ward crack1.png]]
  +
|[[File:Spirit Ward crack2.png]]
  +
|[[File:Spirit Ward crack3.png]]
  +
|[[File:Spirit Ward crack4.png]]
  +
|[[File:Spirit Ward crack5.png]]
  +
|[[File:Spirit Ward dead egg.gif]]
  +
|Common sequence, but the egg cracks glow and light shines from inside the egg in the final stage.
  +
|-
  +
|[[Starsinger Dragon]]
  +
|[[File:Starsinger_egg.png]]
  +
|[[File:Starsinger crack 1.png]]
  +
|[[File:Starsinger crack 2.png]]
  +
|[[File:Starsinger crack 3.png]]
  +
|[[File:Starsinger crack 4.png]]
  +
|[[File:Starsinger crack 5.png]]
  +
|[[File:Starsinger dead egg.png]]
  +
|Cracks are straighter and sharper than those in the usual sequence.
  +
|-
  +
|[[Winter Magi]]
  +
|[[File:Winter_Magi_egg.gif]]
  +
|[[File:Christmas 2001 crack 1.png]]
  +
|[[File:Christmas 2011 crack 2.png]]
  +
|[[File:Christmas-2011 crack 3.png]]
  +
|[[File:Christmas-2011 crack 4.png]]
  +
|[[File:Christmas-2011 crack 5.png]]
  +
|[[File:Winter_Magi_dead_egg.png]]
  +
|Common sequence, but the snow falls off of the egg while it cracks.
  +
|-
  +
|[[Witchlight Dragon|Witchlight]]
  +
|[[File:Witchlight egg.png]]
  +
|[[File:Witchlight crack 1.png]]
  +
|[[File:Witchlight crack 2.png]]
  +
|[[File:Witchlight crack 3.png]]
  +
|[[File:Witchlight crack 4.png]]
  +
|[[File:Witchlight crack 5.gif]]
  +
|[[File:Witchlight_dead_egg.png]]
  +
|Along with custom cracking, this egg's 5th stage is animated.
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|}
 
[[Category:Cave Articles]]
 
[[Category:Cave Articles]]
 
[[Category:Dragon Stages]]
 
[[Category:Dragon Stages]]
  +
[[Category:Introduction]]

Revision as of 03:45, May 24, 2020

Nilia Pygmy egg
Morphodrake egg
Green egg

An egg is the first stage of a dragon's life cycle. After a suitable amount of time, and views, eggs will break open and turn into hatchlings.

Eggs can be stolen from the cave (also known as Cave Born or CB), or from the Abandoned Page (AP). Eggs displayed in cave show a mystery egg icon, although their identity can be determined by the description. Other ways of obtaining eggs are from trading with other users, breeding your own dragons, and from special BSA abilities. When breeding, if a multiclutch is produced (such as during holidays), only one egg may be kept, with others being released to the Abandoned Page.

Mystery

Eggs caught from the cave cannot be abandoned or teleported until 5 hours after they are caught; bred eggs or eggs caught from the AP can be abandoned or teleported immediately. Bred eggs will also hatch faster if they and their parents belong to the same user:

Bred eggs get a small "boost"--they'll hatch easier if on the same scroll as their parents.
- TJ09

Users are limited to the amount of eggs that can hold at any given time, determined by the trophy badge of that user. A maximum of 8 egg slots is awarded with the Platinum trophy. User terms "egglocked" and "scroll-locked" refer to a scroll that cannot pick up any further eggs, until those eggs are hatched or dropped to the AP. A further "growth lock" occurs when the scroll exceeds the total number of growing eggs and hatchlings combined. Current totals can be viewed by clicking the trophy badge.

Special Breeds

Several dragons cannot be obtained as eggs besides through special means. Vampire eggs can only be obtained through their unique "Bite" Breed Specific Action, Guardian of Nature eggs can only be obtained through the "Summon" BSA, and Neglected Dragon eggs can only be obtained through a special creation process.

Sinomorphs do not have an egg stage, as they are obtained as adults.

Actions & Uses

Eggs are often used for Neglected experiments, which are the act of attempting to "turn" an egg into a Neglected Dragon. Eggs can also be bitten by Vampire Dragons, incubated by Red Dragons, gender-influenced by Pink Dragons, warded by White Dragons, and abandoned (this last feature has no chance of failure).

You have the following Actions you can perform on your egg which are accessed from the Actions menu:

Kill: This kills the egg, turning its sprite into a jagged bottom portion of an egg shell. You may kill five eggs/hatchlings/adults before you must wait two weeks for the action to be available again. Sometimes, if an egg has collected sufficient stats to hatch but hasn't reached the 4-day mark to hatch, using Kill may hatch the egg instead, an action called forcing. This may, however, kill the egg as normal, and even if a hatchling is successfully forced, it may flee, putting it on the Abandoned Page. If an egg is killed, the following message is shown (to other viewers) on its view page:

"Unfortunately this egg has been killed."

Abandon: This abandons your egg, sending it to the Abandoned Page where other people can claim it for themselves.

Hide: Also known as fogging. This surrounds your egg in a blanket of fog, preventing it from receiving views, unique views and clicks and completely isolates it from the outside world. However, the time on your egg's life will still decrease with this option turned on. You can use this option to help cure your dragon from sickness.

Growth

As an egg gets views, unique views, and clicks, it will eventually hatch and turn into a hatchling, but this can only happen if its death timer falls to at least 4 days while having sufficient views. You have 7 days in which to collect enough views for your egg; for more information on raising your dragon, see this article. The time at which an egg or hatchling will die is called the Time of Death (ToD).

If an egg receives too many views in a short amount of time, it will become sick, and it may die if you continue to allow it to be viewed. This sickness can be cured by hiding the egg for a specific period of time. Usually 24 hours is recommended, although shorter healing times have often been reported. If an egg dies of sickness, the following message is shown (to other viewers) on the egg's view page:

"Unfortunately this egg has died of sickness."

Sickness on an egg is generally referred to as "softshell" due to the description that appears on the egg when it is sick. Eggs are more susceptible to sickness in their first 24 hours of life; it is recommended that eggs, especially important ones, be hidden and stay off Click Sites and other places until they are at least a day old.

When it is close to hatching, the egg will visually display cracks on it. These cracks will gradually become larger and later turn into a gaping hole when the dragon is nearly ready to hatch. There are 6 stages of an egg hatching: the first (0) stage is the regular egg sprite, and the last (5th) stage is when the egg has a gaping hole. Some eggs are given custom cracking sequences, such as those of Paper Dragons, Magma Dragons and Gemshard Dragons.

Eggs cannot be frozen, named, or described. Leetle Trees are technically listed as eggs, although they remain permanently frozen on the user's scroll as they are. There are also several Fake Eggs that have appeared over time through gag events, though neither Leetle Trees nor Fake Eggs will hatch.

Egg Sequences

When an egg is hatching, it displays a cracking sequence. Most eggs follow the same cracking sequence, but some eggs have unique cracking sequences, such as some of the ones listed below.

Every egg cracking sequence has 5 stages of cracks, gradually getting bigger until a hole forms.

Dragon Stage 0 Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Dead Characterization
White White egg White crack 1 White crack 2 White crack 3 White crack 4 White crack 5 White dead egg Common cracking sequence for all standard eggs.
Ochredrake Ochredrake egg Ochredrake crack 1 Ochredrake crack 2 Ochredrake crack 3 Ochredrake crack 4 Ochredrake crack 5 Ochredrake dead egg Common cracking for all DC Drake eggs.
Common Pygmy Pygmy egg Pygmy crack 1 Pygmy crack 2 Pygmy crack 3 Pygmy crack 4 Pygmy crack 5 Pygmy dead egg Common cracking for all Pygmy eggs.


Dragon Stage 0 Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Dead Characterization
Aeon Wyvern Aeon Wyvern egg Aeon Wyvern crack 1 Aeon Wyvern crack 2 Aeon Wyvern crack 3 Aeon Wyvern crack 4 Aeon Wyvern crack 5 Aeon Wyvern dead egg Light fades from the egg before it shatters open.
Antarean Antarean egg Antarean crack 1 Antarean crack 2 Antarean crack 3 Antarean crack 4 Antarean crack 5 Antarean dead egg Cracks are more jagged than the common sequence.
Arcana Arcana egg Arcana crack 1 Arcana crack 2 Arcana crack 3 Arcana crack 4 Arcana crack 5 Arcana dead egg Cracks outlined in green form before green flames erupt from the egg.
Celestial Celestial egg Celestial crack 1 Celestial crack 2 Celestial crack 3 Celestial crack 4 Celestial crack 5 Celestial dead egg Egg 'opens up' to release the hatchling.
Desipis Desipis egg Desipis crack 1 Desipis crack 2 Desipis crack 3 Desipis crack 4 Desipis crack 5 Desipis dead egg Slightly different cracking than the common sequence.
Ember Ember egg Ember crack 1 Ember crack 2 Ember crack 3 Ember crack 4 Ember crack 5 Ember dead egg While cracking it looks more and more like a piece of live coal.
Erador Lindwyrm Erador Lindwyrm egg Erador Lindwyrm crack 1 Erador Lindwyrm crack 2 Erador Lindwyrm crack 3 Erador Lindwyrm crack 4 Erador Lindwyrm crack 5 Erador Lindwyrm dead egg Sections of the feather fall away while cracking.
Fire Gem
(Blue Variant)
Fire Gem blue egg Fire Gem blue crack 1 Fire Gem blue crack 2 Fire Gem blue crack 3 Fire Gem blue crack 4 Fire Gem blue crack 5 Fire Gem blue dead egg Features crystal veins and glowing fire from within. Has additional red and green variants.
Galvanic Wyvern Galvanic egg Galvanic Wyvern crack 1 Galvanic Wyvern crack 2 Galvanic Wyvern crack 3 Galvanic Wyvern crack 4 Galvanic Wyvern crack 5 Galvanic dead egg Purple energy crackles from within, growing denser each stage.
Geminae Geminae egg Geminae crack 1 Geminae crack 2 Geminae crack 3 Geminae crack 4 Geminae crack 5 Geminae dead egg Minute cracks outlined in yellow creep across the egg as it breaks open.
Gemshard Gemshard egg Gemshard crack 1 Gemshard crack 2 Gemshard crack 3 Gemshard crack 4 Gemshard crack 5 Gemshard dead egg The gems on the egg start to come off while cracking.
Kohraki Dragon Kohraki egg Kohraki crack 1 Kohraki crack 2 Kohraki crack 3 Kohraki crack 4 Kohraki crack 5 Kohraki dead egg Cracks spread in a more jagged fashion.
Magma Magma egg Magma crack 1 Magma crack 2 Magma crack 3 Magma crack 4 Magma crack 5 Magma dead egg It seems like molten lava is coming through the stone-like egg shell.
Nexus Nexus egg Nexus crack 1 Nexus crack 2 Nexus crack 3 Nexus crack 4 Nexus crack 5 Nexus dead egg Shatters rather than cracking open.
Omen Wyrm Omen Wyrm egg Omen Wyrm crack 1 Omen Wyrm crack 2 Omen Wyrm crack 3 Omen Wyrm crack 4 Omen Wyrm crack 5 Omen Wyrm dead egg A flame grows from within the egg.
Paper Paper egg Paper peel 1 Paper peel 2 Paper peel 3 Paper peel 4 Paper peel 5 Old Paper dead egg The egg looks like it's peeled open.
Shadow Walker Shadow Walker egg Shadow Walker crack 1 Shadow Walker crack 2 Shadow Walker crack 3 Shadow Walker crack 4 Shadow Walker crack 5 Shadow Walker dead egg Common sequence, but the egg fades while going through the different stages.
Spirit Ward Spirit Ward egg Spirit Ward crack1 Spirit Ward crack2 Spirit Ward crack3 Spirit Ward crack4 Spirit Ward crack5 Spirit Ward dead egg Common sequence, but the egg cracks glow and light shines from inside the egg in the final stage.
Starsinger Dragon Starsinger egg Starsinger crack 1 Starsinger crack 2 Starsinger crack 3 Starsinger crack 4 Starsinger crack 5 Starsinger dead egg Cracks are straighter and sharper than those in the usual sequence.
Winter Magi Winter Magi egg Winter Magi crack 1 Winter Magi crack 2 Winter Magi crack 3 Winter Magi crack 4 Winter Magi crack 5 Winter Magi dead egg Common sequence, but the snow falls off of the egg while it cracks.
Witchlight Witchlight egg Witchlight crack 1 Witchlight crack 2 Witchlight crack 3 Witchlight crack 4 Witchlight crack 5 Witchlight dead egg Along with custom cracking, this egg's 5th stage is animated.
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