Current release

[[File:Christmas 2015 badge.gif]] Christmas 2015
''This year, we've created something extra special for everyone: An entire interactive adventure. Play through 12 different storylines (one per day), decide whether you want to be naughty or nice. If you play through all twelve, you'll get a special badge--though there'll be no other rewards for daily participation, so don't feel pressured to take time away from your real holidays. Don't forget to breed all of your past Holiday Dragons. Breeding starts now (00:00 on 12/19) and continues for exactly seven days, ending at 00:00 on 12/26. Past holiday dragons will continue to have no limit, so grab as many as you can find. Restrictions on keeping multiple eggs from a single pair continue to apply. Last (but not least) a new Holiday Dragon will be released at 00:00 on 12/25. It will drop for exactly three days, ending at 00:00 on 12/28.''

General Event Artist Credits
Organizer(s): Marrionetta

Valkemarian Tales Contributors: Unknown

Event Banner: Unknown

Scroll Badge: Unknown

Event Icon: Unknown

New Christmas Dragon
Fact:
 * Will be released at 00:00 on 12/25, dropping for exactly three days (ending at 00:00 on 12/28).

Rumour:
 * To be added.

Additional Information
To be added here.

Holiday Breeding
Previous Christmas dragons can now be bred! Breeding starts at 00:00 on 12/19, and continues for exactly seven days, ending at 00:00 on 12/26. Past holiday dragons will continue to have no limit, so grab as many as you can find. Restrictions on keeping multiple eggs from a single pair continue to apply. Go to the Abandoned Page to catch some of the former holiday eggs. The breeding period will span dates yet to be specified.


 * Abandoned Page on DC

Valkemarian Tales
Controls:
 * W/A/S/D: Move (Alternate: Arrow keys)
 * Space: Activate (Alternate: Enter)
 * Escape: Back (Alternate: Backspace, Tab)

Transcripts
Day One Show/Hide "... !"

"..."

"Hey sleepyhead, wake up! What's your favorite color? It's important!"

Choose: 'Blue', 'Green' or 'Red' 

"Ah right, . Just what I thought."

PERL: "Are you ready to go pick out Holiday trees together? I've been looking forward to this!"

"Come on!"

Character steps outside, is lead away to the right

PERL: "... Oh!"

"You don't have an axe, do you?"

"..."

"That's not good! Let's go to the general store and get you one!"

Character is lead off to the general store

Once inside the store, player has the option to speak with Perl again

PERL: "Go talk to Joe. I bet he's got just what we need."

Player has the option to speak with Joe

JOE: "Looking for something specific?"

Choose: 'Axe', 'Children Nuggets', 'Ham', 'Cone of Meat', 'Mushroom Poppers', 'Cancel' 

"You received: "

Option to speak to Perl again

PERL: "You got the axe? Come on, let's go!"

Leave the shop, Perl takes you to a new area east

PERL: "So..."

"I may or may not have come here earlier and scouted out some cute trees for us."

"Well, anyway, come see!"

Lead forward a bit

PERL: "Check them out!"

Should player attempt to leave pen

PERL: "Hey wait, where are you going?"

Inspect left tree ''"This tree is slightly shorter and fatter than the other tree." Inspect right tree ''"This tree is slightly taller and thinner than the other tree."

Speak with Perl again PERL: "They're so dreamy! But... how should we decide who gets which tree?"

Choose: 'I'll pick first (Naughty)' or 'You should pick (Nice)' 

(Nice option)

PERL: "That's so sweet! Thank you!"

She chops left tree down

PERL: "Your turn!"

You chop down the right tree

PERL: "This is so exciting! Meet me back at your house so we can decorate your tree!"

(Naughty option)

PERL: "Oh, ok. Go ahead."

Player chops down any tree

PERL: "Awww... I kind of had my heart set on that one. Oh well, it's just a tree, right?"

Perl chops down the remaining tree

PERL: "This is so exciting! Meet me back at your house so we can decorate your tree!"

Player returns to house

PERL: "It's so beautiful!"

"I had so much fun with you today. I'm going to get you the perfect holiday gift for the big party; I can't wait until you see what it is. I've put so much thought into picking it out!"

"I'm going to go finish decorating my tree now. Bye!"

Day complete!

Should the player interact with their Holiday tree after completion, the following scenarios may occur depending on their previous choice: *watering sound effect*

Nice Option: "You water the tree. It is looking particularly healthy today."

Naughty Option: "You water the tree. It seems a bit droopy today."

General Interactions
East Map Show/Hide
 * Snowman
 * "(I was told carrot noses were out of style.)"


 * Flower patch sign
 * "Stay off flowers!"


 * Inside Rita's house; Christmas tree
 * "How drab. Who doesn't decorate a holiday tree?"


 * Inside Rita's house- bear mat
 * "This bear looks almost as cranky as Rita."


 * Sign outside large pen
 * "Holiday Tree Farm"


 * Snowman outside large pen
 * "(It's a little cold out here!)"


 * Inside Mayor Milo's house; Christmas tree
 * "Aww, so cheery."


 * Inside Alana's house; fireplace
 * "The red one rattles a bit when you kick it."


 * Inside Alana's house; Christmas tree
 * "A lot of love and care went into decking out this festive tree."


 * House next door to Alana's
 * "This door is locked."


 * Person outside to the far North-east
 * "Hum, hum... Sorry, I'll get these out of the way soon."


 * Log blocking path further east
 * "This log must've fallen over from the wind."


 * House next door to Alana's
 * "This door is locked."


 * Signpost at the crossroads
 * "NORTH: North Nulhora" "EAST: Flower Field" "WEST: Town Square"