Egg



An egg is the first stage of a dragon's life cycle. Eggs that have been cared for by gaining views and clicks will eventually hatch into a hatchling.

Eggs can be stolen from one of the habitats of the cave, adopted from the Abandoned Page, or produced by breeding two adult dragons. Eggs seen in the habitats display a mystery egg icon, although their identity can be determined by the description. Other ways of obtaining eggs are from trading with other users, and from certain Breed Specific Actions.

Users are limited to the amount of eggs that can hold at any given time, determined by the trophy badge of that user. A user who is at this limit will sometimes be referred to as "egg-locked" and cannot acquire any new eggs until their current eggs hatch or are abandoned. Killing an egg, whether by the kill action or a side effect of a Breed Specific Action will cause that egg to count toward a user's egg limit for 24 hours after death.

Eggs stolen from the cave cannot be abandoned or teleported for 5 hours after they are caught, a period usually referred to as "cooldown". Bred eggs or eggs caught from the AP can be abandoned or teleported immediately.

Actions
The following actions may be performed on eggs:

Growth
Eggs require views, unique views, and clicks to grow and hatch into a hatchling. The best ratio of views, unique views, and clicks is unknown, but seems to be influenced by the breed of the egg, whether the egg is on the same scroll as its parents, and the time remaining on its "time until death" timer. Eggs will not hatch naturally before this timer falls to 4 days remaining or less. An egg will live for 7 days, and if it does not acquire enough views to hatch in that time, it will die.

If an egg receives too many views in a short amount of time, it will become sick. Continuing to gain views while sick may cause the egg to die. This sickness can often be cured by hiding the egg. If an egg dies of sickness, the following message is shown on the egg's view page:

"Unfortunately this egg has died of sickness."

Sickness in eggs is often referred to as "softshell" due to the description that appears on the egg when it is sick. Eggs are more susceptible to sickness in their first 24 hours of life. It is recommended that eggs, especially important ones, be hidden and kept off click sites until they are at least a day old.

When it is close to hatching, an egg will visually display cracks. These cracks will gradually become larger and later turn into a gaping hole when the dragon is nearly ready to hatch. There are six stages of an egg hatching: the first stage is the regular egg sprite, and the last is when the egg has a gaping hole.

Non-standard egg mechanics
Certain dragon breeds cannot be found as eggs in the cave or by breeding, but instead require use of a Breed Specific Action. Vampire eggs can only be obtained by biting an existing dragon egg. The has a chance to be transformed into a Vampire egg, though it may be killed in the process. Similarly, Neglected Dragon eggs must be created from an existing dragon egg, which is then kept from gaining views until it is very near death. Guardian of Nature eggs can only be obtained through the "Summon" BSA.

Sinomorphs and Undead Dragons do not have an egg stage. Sinomorphs are always summoned as adults, and Undead Dragons are created using the revive action, which is only available to hatchlings and adults.

Leetle Trees are technically listed as eggs, although they remain permanently frozen on the user's scroll as they are.

Egg sequences
When an egg is hatching, it displays a cracking sequence. Most eggs follow the same cracking sequence, but some eggs have unique cracking sequences, such as some of the ones listed below.

Every egg cracking sequence has 5 stages of cracks, gradually getting bigger until a hole forms.