Breed Specific Actions

Breed Specific Actions, commonly abbreviated to BSAs, are special features that are available to only specific breeds of dragons.

Current BSAs
Here is a list of BSAs that are currenty functional and in the game.

Bite
This BSA was given to Vampire Dragons and said to be the only one to be given to any rare (because it was stated in the species description). This allows for a Vampire Dragon to bite an egg on the user's scroll. This will result in either death, or transformation. If the egg is transformed, there is a chance of it being dropped onto the Abandoned Page for other users to catch. This BSA can only be used on ordinary dragon eggs- dragon species that do not have specific mating rules. As such, this BSA cannot be used on two-headed dragons, DC Drakes or Pygmies.

This action has a cooldown period of 31 days (one month).

Earthquake


Green Dragons (also known as Earth or Pebble Dragons) can use the "Earthquake" action. This action operates on all eggs on a scroll and may result in eggs being forced to hatch early. If the Earthquake action works, on the new hatchling's page, it will say 'this hatchling was forced out of its egg prematurely.' However there is a chance the hatchling will run away even if the action is successful. There is also a fair chance that the earthquake will kill the egg, although much of the time the eggs will simply be unaffected. It is possible to kill every egg on a scroll with this action.

This action has a cooldown period of 14 days (two weeks).

Expunge


Soulpeace Dragons (also known as Glowballs or Glitterballs) can use the "Expunge" action. This action uncurses a zombie dragon, allowing it to return to the afterlife - meaning the Undead Dragon can actually "die" and be removed from the scroll like a normal dead dragon.

This action uses up a kill slot, so the expunged zombie will take up scroll space for the next 24 hours.

This action has a cooldown period of 31 days (one month).

Fertility


Since June 10, 2011, Purple Dragons have had the breed specific action "Fertility", which increases the chances of a successful breeding attempt, though it does not influence what the species of the egg will be. Performing Fertility on both members in a pair doesn't raise the chance of success.

After selecting the action, the user will be taken to a page with a scrollable list of dragons, which can be narrowed down by searching the BSA target's name.

Fertility cannot override a refusal.

This action has a cooldown of 14 days (two weeks).

Incubate


Red Dragons have the Incubate action. This will remove one day from the timer of an egg, enabling it to hatch faster. However, it cannot be used more than once on the same egg, on hidden eggs, or on eggs with less time than 3 days left. In addition, abandoning or teleporting an incubated egg will cause the removed time to return, although the egg can be incubated again by the new owner if it has 3 or more days left.

Since eggs can hatch once their timer reaches 4 days, users often call eggs with 5 or fewer days left "incuhatchable".

This action has a cooldown period of 14 days (two weeks).

Influence


Pink Dragons can influence the gender of eggs, increasing the chance that that egg will be the gender of the influencer. Bright Pink Dragons do not have this ability, however. Only eggs with more than 3 days left can be influenced, and abandoning or teleporting an egg will cause it to lose its influence, though the egg can be influenced again by the new owner as long as it has more than 3 days left. The gender of a dragon is determined at the moment it hatches and cannot be affected in the hatchling stage, even by abandoning. This was also the first breed specific action to be implemented. This action has a cooldown period of 7 days (one week).

Splash


The "Splash" BSA was given to Shallow Water Dragons, shortly after their initial release. This action does nothing, merely displaying the message, "[NAME] used SPLASH! But nothing happened!" This is a joke in reference to the game Pokémon, specifically the Pokémon Magikarp. Magikarp are very weak Pokémon and are known to use the attack 'Splash', a move that has no effect in battle. This action has a cooldown period of 24 hours (one day).

Splash - Magikarp Badge


After around 100 uses of the action, the text, "What? DRAGON (or name) is evolving!" appears, followed by "Congratulations! your DRAGON (or name) evolved into MAGIKARP BADGE!" instead of the usual message, and a Magikarp trophy is added to the user's scroll.

If users refresh the page after they have used Splash (within 24 hours ago), new text will appear saying that " has no moves left!  used STRUGGLE!  is hit with recoil!", a further Pokémon reference to the number of times a Pokémon can use a move. Refreshing the page for "recoil" is just for fun; it won't affect the Splash count in any way. The user isn't required to use Splash every day for obtaining the badge, as the Splashes are cumulative. After receiving the badge, this BSA is still available but does nothing. Another Magikarp trophy cannot be earned.

This action as a cooldown period of 1 day.

Summon
Ice, Thunder, and Magma Dragons can join together for a chance to summon a Guardian of Nature egg.

A scroll must have at least one of each of these three types of dragon for Summoning to be available. The "Summon" option will only show up on an action page when the scroll isn't locked, even if the cooldown is finished. There's about a 19% chance for a Summon to be successful, though having more sets of trios raises the odds. On a failure, the message given will be Your magma, thunder, and ice dragons attempt to use their power to summon an egg, but they are not successful.

Three Guardians of Nature can be summoned, after which the action disappears. When a scroll "forgets" the third Guardian of Nature was there (i.e. it was killed and its eggshell or tombstone has disappeared), the BSA will appear again. Biting a Guardian of Nature allows another one to be summoned, while turning it into a zombie doesn't.

The Summon BSA and the Guardian of Nature are a reference to the Pokémon Lugia, which is said to appear when the Legendary Birds (an Ice-, Electric-, and Fire-type) come together.

This action has a cooldown period of 14 days (2 weeks).

Teleport


Since June 10, 2011, Magi Dragons have the Breed Specific Action Teleport, allowing for two-way trading or one-way transferring of up to four eggs/unfrozen hatchlings, effectively replacing Abandoned Page trading. However, recently caught eggs from the Habitats can only be teleported after their 5 hour waiting period has expired. All in-progress teleportation actions can be viewed on this page.

Teleport will cause an egg to lose any given actions such as incubation or influencing.

When a Teleport link is created, it can expire before the egg is claimed or the trade is completed for two reasons: an involved egg/hatchling becomes a hatchling/an adult; an involved egg/hatchling dies. When teleporting caveborn Christmas or Valentine Holiday eggs, another reason could make the link expire: as these dragons have a number limit of two for each scroll, if the scroll owner has already two dragons of the same kind (frozen hatchlings counts) the egg can't stay on the scroll for more than 24 hours; therefore, it will be automatically sent to the Abandoned Page.

This action has a cooldown period of 2 days.

Cooldowns
The cooldowns for the BSAs are specific to the individual dragon, not to all dragons of the same type. So, for instance, if you have two Red Dragons, you can use them to incubate two eggs, one right after the other. You cannot incubate or influence the same egg twice, however, unless the egg has first been abandoned, which causes the effect of the original incubation or influencing to be lost.

The cooldown for Summon is global: no matter how many trio dragons you have, you can only summon once every 14 days.

Possible Future BSAs
Other BSAs are also currently in the works, having been suggested by artists and other users, and then confirmed by TJ09. Although many ideas have been thought of, only one has been confirmed by TJ09 so far:

Heal
This power would be given to White Dragons and protect an egg from sickness/soft shell for a period of time.